FIFA 19 Tittle Update 7

As we roll into the new year we wanted to share some of the changes contained in the FIFA 19 Title Update #7, available now for PC and planned for release on PlayStation 4 and Xbox One in the near future.

Before we dive into all of the details with examples, here are a few of the key highlights you can expect to see with this patch:

  • We've addressed and tuned numerous areas of Timed Shooting and Finesse Shots
  • Tuned Goalkeeper movement
  • Fixed an issue in Career Mode where players were unable to grow their overall rating and instead saw a -1 overall on multiple screens. 


Since we last addressed gameplay before the holidays, we've been looking at player feedback closely to determine changes that would bring more impact to areas we hear about often. There were concerns over the Goalkeeper movement and Timed Finesse accuracy, specifically from outside of the box, and we're hoping changes covered within today's update bring a welcomed improvement in these areas. As always, we'll continue to monitor feedback from our community.



Addressed the following issues:

  • An issue where a timed finesse shot would always have less error than a non-timed finesse shot, even in situations where the timed finesse shot was red or yellow.
    • The level of error reduction for a timed finesse shot is now in line with the level of error reduction for other timed shots.

Below you can see an example of 100 before and after Green Timed Finesse Shots as taken by Kevin De Bruyne on the following circumstances (blue lines represent shots on target, but not specifically resulting in a goal): 

Timed Finishing Window

The maximum size of the Timed Finishing window for a green timed shot is now reduced.

The hope for these changes is that it will directly address situations where players were finding it too easy to achieve green timed shots that was coming from a long pass, across, or when queuing up a shot after a knock on during a run.

The impact of this change will scale with a higher impact on shots where the time between the initial button press to take the shot and the button press to perform Timed Finishing is longer.

  • For example, a first-time finesse shot where the ball is coming from a long distance away, or when queuing up a shot after a long knock on during a dribble.

 Yellow Timed Shots Effectiveness

Yellow timed shots effectiveness were reduced for this new update.

We received feedback that yellow-timed shots were too often resulting in a goal and adjustments were made to reflect a more consistent outcome where these types of shots are now more likely to be impacted by error resulting in potentially less accuracy, ball speed, and ball spin.

Below you can see the before and after example of 100 yellow timed (non-finesse) shots as taken by Kevin De Bruyne (blue lines represent shots on target, but not specifically resulting in a goal):

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